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#![allow(dead_code)] use super::super::alloc; use super::super::alloc::Allocator; use super::super::alloc::SliceWrapper; use core; pub struct BlockSplit<Alloc: alloc::Allocator<u8> + alloc::Allocator<u32>> { pub num_types: usize, pub num_blocks: usize, pub types: <Alloc as Allocator<u8>>::AllocatedMemory, pub lengths: <Alloc as Allocator<u32>>::AllocatedMemory, } impl<Alloc: alloc::Allocator<u8> + alloc::Allocator<u32>> BlockSplit<Alloc> { pub fn new() -> BlockSplit<Alloc> { BlockSplit { num_types: 0, num_blocks: 0, types: <Alloc as Allocator<u8>>::AllocatedMemory::default(), lengths: <Alloc as Allocator<u32>>::AllocatedMemory::default(), } } pub fn destroy(&mut self, m: &mut Alloc) { <Alloc as Allocator<u8>>::free_cell(m, core::mem::replace(&mut self.types, <Alloc as Allocator<u8>>::AllocatedMemory::default())); <Alloc as Allocator<u32>>::free_cell(m, core::mem::replace(&mut self.lengths, <Alloc as Allocator<u32>>::AllocatedMemory::default())); self.num_blocks = 0; self.num_types = 0; } pub fn types_alloc_size(&self) -> usize { self.types.slice().len() } pub fn lengths_alloc_size(&self) -> usize { self.lengths.slice().len() } }