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use core::ops::{Add, AddAssign, BitAnd, BitOr, BitXor, BitXorAssign, Not};

pub trait AndNot {
    type Output;
    fn andnot(self, rhs: Self) -> Self::Output;
}
pub trait BSwap {
    fn bswap(self) -> Self;
}
/// Ops that depend on word size
pub trait ArithOps: Add<Output = Self> + AddAssign + Sized + Copy + Clone + BSwap {}
/// Ops that are independent of word size and endian
pub trait BitOps0:
    BitAnd<Output = Self>
    + BitOr<Output = Self>
    + BitXor<Output = Self>
    + BitXorAssign
    + Not<Output = Self>
    + AndNot<Output = Self>
    + Sized
    + Copy
    + Clone
{
}

pub trait BitOps32: BitOps0 + RotateEachWord32 {}
pub trait BitOps64: BitOps32 + RotateEachWord64 {}
pub trait BitOps128: BitOps64 + RotateEachWord128 {}

pub trait RotateEachWord32 {
    fn rotate_each_word_right7(self) -> Self;
    fn rotate_each_word_right8(self) -> Self;
    fn rotate_each_word_right11(self) -> Self;
    fn rotate_each_word_right12(self) -> Self;
    fn rotate_each_word_right16(self) -> Self;
    fn rotate_each_word_right20(self) -> Self;
    fn rotate_each_word_right24(self) -> Self;
    fn rotate_each_word_right25(self) -> Self;
}

pub trait RotateEachWord64 {
    fn rotate_each_word_right32(self) -> Self;
}

pub trait RotateEachWord128 {}

#[allow(non_camel_case_types)]
mod types {
    //! Vector type naming scheme:
    //! uN[xP]xL
    //! Unsigned; N-bit words * P bits per lane * L lanes
    //!
    //! A lane is always 128-bits, chosen because common SIMD architectures treat 128-bit units of
    //! wide vectors specially (supporting e.g. intra-lane shuffles), and tend to have limited and
    //! slow inter-lane operations.

    use crate::arch::{vec128_storage, vec256_storage, vec512_storage};
    use crate::{ArithOps, BitOps128, BitOps32, BitOps64, Machine, Store, StoreBytes};

    pub trait UnsafeFrom<T> {
        unsafe fn unsafe_from(t: T) -> Self;
    }

    /// A vector composed of two elements, which may be words or themselves vectors.
    pub trait Vec2<W> {
        fn extract(self, i: u32) -> W;
        fn insert(self, w: W, i: u32) -> Self;
    }

    /// A vector composed of four elements, which may be words or themselves vectors.
    pub trait Vec4<W> {
        fn extract(self, i: u32) -> W;
        fn insert(self, w: W, i: u32) -> Self;
    }

    // TODO: multiples of 4 should inherit this
    /// A vector composed of four words; depending on their size, operations may cross lanes.
    pub trait Words4 {
        fn shuffle1230(self) -> Self;
        fn shuffle2301(self) -> Self;
        fn shuffle3012(self) -> Self;
    }

    /// A vector composed one or more lanes each composed of four words.
    pub trait LaneWords4 {
        fn shuffle_lane_words1230(self) -> Self;
        fn shuffle_lane_words2301(self) -> Self;
        fn shuffle_lane_words3012(self) -> Self;
    }

    // TODO: make this a part of BitOps
    /// Exchange neigboring ranges of bits of the specified size
    pub trait Swap64 {
        fn swap1(self) -> Self;
        fn swap2(self) -> Self;
        fn swap4(self) -> Self;
        fn swap8(self) -> Self;
        fn swap16(self) -> Self;
        fn swap32(self) -> Self;
        fn swap64(self) -> Self;
    }

    pub trait u32x4<M: Machine>:
        BitOps32
        + Store<vec128_storage>
        + ArithOps
        + Vec4<u32>
        + Words4
        + LaneWords4
        + StoreBytes
        + MultiLane<[u32; 4]>
        + Into<vec128_storage>
    {
}
    pub trait u64x2<M: Machine>:
        BitOps64
        + Store<vec128_storage>
        + ArithOps
        + Vec2<u64>
        + MultiLane<[u64; 2]>
        + Into<vec128_storage>
    {
}
    pub trait u128x1<M: Machine>:
        BitOps128 + Store<vec128_storage> + Swap64 + MultiLane<[u128; 1]> + Into<vec128_storage>
    {
}

    pub trait u32x4x2<M: Machine>:
        BitOps32
        + Store<vec256_storage>
        + Vec2<M::u32x4>
        + MultiLane<[M::u32x4; 2]>
        + ArithOps
        + Into<vec256_storage>
    {
}
    pub trait u64x2x2<M: Machine>:
        BitOps64
        + Store<vec256_storage>
        + Vec2<M::u64x2>
        + MultiLane<[M::u64x2; 2]>
        + ArithOps
        + StoreBytes
        + Into<vec256_storage>
    {
}
    pub trait u64x4<M: Machine>:
        BitOps64
        + Store<vec256_storage>
        + Vec4<u64>
        + MultiLane<[u64; 4]>
        + ArithOps
        + Words4
        + StoreBytes
        + Into<vec256_storage>
    {
}
    pub trait u128x2<M: Machine>:
        BitOps128
        + Store<vec256_storage>
        + Vec2<M::u128x1>
        + MultiLane<[M::u128x1; 2]>
        + Swap64
        + Into<vec256_storage>
    {
}

    pub trait u32x4x4<M: Machine>:
        BitOps32
        + Store<vec512_storage>
        + Vec4<M::u32x4>
        + MultiLane<[M::u32x4; 4]>
        + ArithOps
        + LaneWords4
        + Into<vec512_storage>
    {
}
    pub trait u64x2x4<M: Machine>:
        BitOps64
        + Store<vec512_storage>
        + Vec4<M::u64x2>
        + MultiLane<[M::u64x2; 4]>
        + ArithOps
        + Into<vec512_storage>
    {
}
    // TODO: Words4
    pub trait u128x4<M: Machine>:
        BitOps128
        + Store<vec512_storage>
        + Vec4<M::u128x1>
        + MultiLane<[M::u128x1; 4]>
        + Swap64
        + Into<vec512_storage>
    {
}

    /// A vector composed of multiple 128-bit lanes.
    pub trait MultiLane<Lanes> {
        /// Split a multi-lane vector into single-lane vectors.
        fn to_lanes(self) -> Lanes;
        /// Build a multi-lane vector from individual lanes.
        fn from_lanes(lanes: Lanes) -> Self;
    }

    /// Combine single vectors into a multi-lane vector.
    pub trait VZip<V> {
        fn vzip(self) -> V;
    }

    impl<V, T> VZip<V> for T
    where
        V: MultiLane<T>,
    {
        #[inline(always)]
        fn vzip(self) -> V {
            V::from_lanes(self)
        }
    }
}
pub use self::types::*;

pub trait Machine: Sized + Copy {
    type u32x4: u32x4<Self>;
    type u64x2: u64x2<Self>;
    type u128x1: u128x1<Self>;

    type u32x4x2: u32x4x2<Self>;
    type u64x2x2: u64x2x2<Self>;
    type u64x4: u64x4<Self>;
    type u128x2: u128x2<Self>;

    type u32x4x4: u32x4x4<Self>;
    type u64x2x4: u64x2x4<Self>;
    type u128x4: u128x4<Self>;

    #[inline(always)]
    fn unpack<S, V: Store<S>>(self, s: S) -> V {
        unsafe { V::unpack(s) }
    }

    #[inline(always)]
    fn vec<V, A>(self, a: A) -> V
    where
        V: MultiLane<A>,
    {
        V::from_lanes(a)
    }

    #[inline(always)]
    fn read_le<V>(self, input: &[u8]) -> V
    where
        V: StoreBytes,
    {
        unsafe { V::unsafe_read_le(input) }
    }

    #[inline(always)]
    fn read_be<V>(self, input: &[u8]) -> V
    where
        V: StoreBytes,
    {
        unsafe { V::unsafe_read_be(input) }
    }

    unsafe fn instance() -> Self;
}

pub trait Store<S> {
    unsafe fn unpack(p: S) -> Self;
}

pub trait StoreBytes {
    unsafe fn unsafe_read_le(input: &[u8]) -> Self;
    unsafe fn unsafe_read_be(input: &[u8]) -> Self;
    fn write_le(self, out: &mut [u8]);
    fn write_be(self, out: &mut [u8]);
}